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Keywords¡G Video,
Digitization, Archive, Digital Museum, Internet, World Wide Web, Metadata,
e-Commerce, e-Editing, e-Learning, e-Movie, Shot-change Detection, Speech
Recognition, Indexing, Search, Streaming, Distribution, Visual Art, Information
Visualization, Error Resilient System, Cultural Heritage, Taiwan Indigenous
Peoples, Title¡GDigital Museum of Taiwan¡¦s Humanities and Social Video
Archive "Digital
Museum of Taiwan's Social and Humanities Video Archive" is an
applied research project based on the study of video and audio archival
footage. The main goal of this
project is to develop a digital video museum based on the 3,000-hour 16mm and
Betacam video footage owned by Associate Professor Daw-Ming Lee of Center for
the Study of Arts and Technology of the Taipei National University of the
Arts. This digital museum will be not
only the first of its kind in Taiwan, but one of the few in the world, based
primarily on video presentation of archival footage. All resources in this digital museum will be available to the general
public free of charge. This project will not only preserve important film
and video image resources of Taiwan through digitization, but also will
heighten the reusable value of them. The content of this digital museum will
contribute to the verification and further development in the fields of
video-based technologies in search, indexing, metadata retrieval by
scientists of the Institute of Information Science and Computing Center of
Academia Sinica. This is a three-year project. We have received funding
from NSC for our first year research to develop such a video-based digital
museum in Taiwan, starting from May 1, 2001. So far, we have built a rough
version of the prototype of such a museum. Content of the first year centers
on Taiwan indigenous people¡¦s traditional culture, such as their ways of
living, rituals and ceremonies, crafts and art, music, as well as their
current political, social, economical, medical, cultural and art situation.
We have organized videotapes related to these topics and start to digitize,
analyze, and extract metadata from them. In cooperation with scientists of
IIS and CC of Academia Sinica, artists and professional people from Center
for the Study of Technology and Art of Taipei National University of the Arts
were able to construct a prototype of a video digital museum, with their expertise
in web art, multimedia, visual art, scriptwriting and website construction. In the second year we will continue to extract and record
metadata of the video involving Taiwan indigenous culture. Content of the web
pages of our digital museum will also be expanded and enriched. We will also
begin to digitize, analyze and extract metadata from videotapes regarding
other topics like Taiwan¡¦s political democratization, ecology and environment
protection, women¡¦s movement and labor movement. We will also continue our
research and development in the fields of video and audio signal recognition,
differentiation, search and indexing, etc. By the end of the second year, we
should be able to establish a rough mechanism for backend archive management.
As for the designing of web pages and web content, we will continue our first
year work, complementing it with more sections, such as video-based e-Movie,
e-Learning, e-Editing. Through these sections, visitors to our digital museum
website should be able to learn in a lively and in-depth way the process of
social change in Taiwan. In the e-Editing section, we will design a video
archive management system to allow viewers to store footage they searched and
edit the footage into one single film for viewing. This digital museum of
Taiwan¡¦s social and humanities video is built not only for the academic
research and industrial application purpose, but also for general public and
young students to learn and care about Taiwan in an easy and lively way
through world wide web and internet. In the second year, this project has organized three
sub-projects, each deals with the need in content, technology or
visualization aspects. They are: Sub-project
#1: ¡§The Digitization and Metadata Organization of Video Archival Footage and
the Planning of Exhibition Content¡¨ is responsible for analyzing and
digitizing video material and extracting metadata from them, as well as
planning the webpage content in association with Sub-project #2. Sub-project
#2: ¡§The
Application of Video in Virtual Reality and the Design and Study of Video
Information Visualization¡¨ is in charge of designing the application of the
video content from Sub-project #1, the webpage script development,
information visualization and development of an interactive virtual reality
study experiment. Sub-project #3: ¡§Development of Audio an Video Processing
Techniques and a Retrieval System for Video Archive¡¨ is further divided into
three research groups: 1. Video/Audio
Technique Integration Group is responsible for designing and implementing
management software for the video digital museum. 2. Video Processing
Research Group is concerned with content-based information management,
demonstration, and retrieval of visual data and robust transmission. 3. Audio Processing Research
Group is to develop video retrieval technology based on speech recognition
and spoken document retrieval technologies. |
An FRBR-based Metadata for Video Archives in Taiwan¡]Tutorial III; 7¡^
In essence, characteristics of video are different from other data ¡]such as books and journals¡^, due to video is a hybrid carrier of audio and visual media. The ¡§Digital Museum of Taiwan¡¦s Social and Humanities Video Archive¡¨ Project is mainly focused on video related to Taiwan aborigines research. Many digital video library projects around the world have also been developed a variety of metadata formats for video data, but a common achievement has not been attained yet for metadata adoption. In this paper, several focal points will be addressed as follows:
Ø Review of existing metadata formats and approaches for video archives
Ø Metadata purpose and position for video archives
Ø Approach and discussion: Implementation of FRBR model-based metadata format
Ø Findings
Ø Conclusion