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Shih-Hsuan Yang, Chin-Kuen Liang and Chin-Yun Hsieh
Department of Computer Science and Information Engineering
National Taipei University of Technology
Taipei, 106 Taiwan
E-mail: shyang@ntut.edu.tw
Former watermarking techniques have been largely developed for application to
natural videos. Important applications, including virtual reality, computer games, cartoons,
and movies, involve another category of visual data: computer animation. In this
study, we developed robust watermarking techniques to protect MPEG-4 2D mesh animation
against copyright infringement. Three time-series analysis tools, the discrete cosine
transform (DCT), singular spectrum analysis (SSA), and discrete wavelet transform
(DWT), are employed to analyze the motion characteristics of mesh animation. The watermark
is cast upon the important motion components by employing the spread-spectrum
principle. During watermark extraction, a spatial-domain least-squares registration
technique is used to restore the distorted mesh. Each watermark bit is then detected by a
hard decision with the aid of cryptographically secure keys. We have tested the proposed
system against a variety of attacks, including affine transformations, temporal smoothing,
spectral enhancement and attenuation, and additive random noise. The time-series analysis
tools studied here are evaluated in terms of their robustness to attacks and the required
computational complexity.
Received May 11, 2004; revised July 20, 2004; accepted September 1, 2004.
Communicated by Ja-Ling Wu.
* This work was supported in part by National Science Council, Taiwan, R.O.C., under Contract No. NSC 90-2213-E-027-012. A preliminary version of this paper was presented in Information Security Conference (ISC2004), 2004.