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Chung-Ren Yan and Tong-Yee Lee
Computer Graphics Group/Visual System Laboratory
Department of Computer Science and Information Engineering
National Cheng Kung University
Tainan, 701 Taiwan
In this paper, we propose a new patch-based texture synthesis method. The core of
the proposed method consists of two main components: (1) a feature-weighted similarity
measurement to search for the best match and (2) a dynamically prioritized-based pixel
re-synthesis to reduce discontinuity at the boundary of adjacent patches. Examples and
experimental comparisons with other previous methods are demonstrated to verify the
usefulness of our proposed method. In addition, we enhance the proposed method with a
view warping technique to better synthesize non-frontal-parallel textures (NFPTs) that
can not be synthesized well by traditional texture synthesis methods.
Received July 16, 2007; revised January 31, 2008; accepted February 22, 2008.
Communicated by H. Y. Mark Liao.
* This project was supported by the National Science Council of Taiwan, R.O.C. under contracts No. NSC
96-2628-E-006-200-MY3 and NSC 95-2221-E-006-193-MY2. This work was also, in part, supported by the
Landmark Program of the NCKU Top University Project under Contract B0008.