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LIEU-HEN CHEN, YU-SHENG CHEN AND TSUNG-CHIH TSAI
Department of Computer Science and Information Engineering
National Chi Nan University
Nantou, 545 Taiwan
In this paper, we propose a Perceptual LOD (Level of Detail) system based on a skeleton
structure by integrating the concepts of the human perceptual system and 3D skeletons
into the weighting mechanism of error metrics for mesh simplification. The human reception
system refers to the way a human being identifies a graphic object. It consists of ¡§template-
matching theories", "prototype-matching theories" and "feature-discrimination theories".
From the psychological point of view, the 3D skeleton of an object can be considered
as an extremely simplified description of its original shape. It provides important visual
clues to keep a model recognizable even if it is extremely simplified. The 3D skeleton is
extracted from the model by a DCG (Domain Connected Graph) algorithm first. In accordance
with their alignment to the skeleton structure, the vertices of a given model are hierarchically
clustered. Fuzzy sets are then adopted to identify the possible prototype from a
prototype database. During the model-simplification stage, the weighting value of each
vertex is adjusted not only depending on the geometric and topological information, but
also on those perception-oriented considerations. A preliminary experiment result shows
that our method is effective for shape-preserving with low resolution LOD.
Received August 31, 2009; revised January 6, 2010; accepted February 9, 2010.
Communicated by Tyng-Luh Liu.
* This project was partially supported by the National Science Council of Taiwan, R.O.C. under grants No. NSC
95-2221-E-260-035 and NSC 98-2221-E-260-023.