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KUN-CHAN LAN AND TSUNG-HSUNG WU
Department of Computer Science and Information Engineering
National Cheng Kung University
Tainan, 804 Taiwan
Voice over IP (VoIP) is one of the most popular Internet applications. Many VoIP
protocols (e.g. SIP) are based on a central-server scheme in which a caller needs to query
the central server first for the callee¡¦s information (e.g. IP address) before it can connect to
them. However, such a centralized architecture has some drawbacks, such as an unbalanced
load and a single point of the failure. As a result, some researchers have proposed
the use of peer-to-peer (P2P) techniques for VoIP communication. However, compared to a
centralized approach, setting up a VoIP connection over multiple hops could potentially
take a longer time and might discourage users from utilizing this service. In this paper, we
set out to study the performance of existing P2P protocols for VoIP applications in a realistic
setting based on traces collected from the Skype network. The Skype traces are used
as an input to model the VoIP network topology. We evaluated the performance of three
types of DHT protocols, namely, flat DHT, hierarchical DHT and proximity DHT, in terms
of their lookup latency for the connection setup phase of VoIP applications. In addition, to
understand the feasibility of using infrastructure-less VoIP in the real world, we adopted
pair comparison techniques to evaluate the quality of the user experience. Finally, we
proposed a new hybrid protocol for the infrastructure-less VoIP communication. We concluded
that current P2P protocols for VoIP are not satisfactory as compared to the traditional
centralized approach and there is still a lot of room for improvement.
Received October 3, 2010; revised December 4, 2010; accepted January 30, 2011.
Communicated by Ren-Hung Hwang.