Sheng-Wei Chen
[English version | Chinese version]


Sheng-Wei Chen (also known as Kuan-Ta Chen)
Associate Research Fellow, Institute of Information Science, Academia Sinica
Joint Appointed Associate Research Fellow, Research Center for Information Technology Innovation, Academia Sinica
Director, Multimedia Networking and Systems Lab

Dr. Sheng-Wei Chen (also known as Kuan-Ta Chen) is an Associate Research Fellow at the Institute of Information Science and the Research Center for Information Technology Innovation (joint appointment) of Academia Sinica. He received his Ph.D. in Electrical Engineering from National Taiwan University in 2006, and his B.S. and M.S. in Computer Science from National Tsing Hua University in 1998 and 2000, respectively. Prior to taking his academic path, he has been active as a programmer specialized in Windows and system programming, a technical writer of four books, a technical lecturer of programming courses, and a shareware developer.

His research interests include Internet & Multimedia Quality of Experience (QoE) management, Internet measurement, network security, and online games. Much of his recent work focused on QoE-aware multimedia system design, AI-hard problem solving using human computation, and the combination of both directions. He received the Best Paper Award (with Ieng-Fat Lam and Ling-Jyh Chen) in IWSEC 2008 and K. T. Li Distinguished Young Scholar Award from ACM Taipei/Taiwan Chapter in 2009. He also received the Outstanding Young Electrical Engineer Award from The Chinese Institute of Electrical Engineering in 2010. He is a member of ACM, IEEE, IICM, and CCISA.

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Research Interests (Description)

Recent Publications (Full, Chronological)

Selected Publications (Full, Chronological)

Honors

Academic Resources

Professional Services

  Editorship   Conference Organizer   Technical Program Committee   Journal Referee

Conferences on Internet QoS/QoE Managment

  • IWQOS
  • IEEE International Workshop on Quality of Service
  • CQR
  • IEEE International Communications Quality and Reliability (CQR) Workshop
  • Qshine     
  • ICST Conference on Heterogeneous Networking for Quality, Reliability, Security and Robustness

    Conferences on Internet Measurement, Analysis, and Modeling

  • SIGCOMM     
  • ACM SIGCOMM Conference on Applications, Technologies, Architectures, and Protocols for Computer Communications
  • INFOCOM     
  • IEEE Conference on Computer Communications
  • SIGMETRICS
  • ACM SIGMETRICS Conference
  • IMC
  • ACM SIGCOMM/USENIX Internet Measurement Conference
  • NSDI     
  • USENIX Symposium on Networked Systems Design & Implementation
  • MineNet     
  • ACM SIGCOMM Workshop on Mining Network Data
  • Performance
  • IFIP WG 7.3 International Symposium on Computer Performance, Modeling, Measurements and Evaluation
  • IM
  • IFIP/IEEE International Symposium on Integrated Network Management
  • PAM
  • International workshop on Passive and Active Measurement
  • E2EMON
  • Workshop on End-to-End Monitoring Techniques and Services
  • BMW
  • IEEE Bandwidth Management Workshop
  • PFLDnet
  • International Workshop on Protocols for Fast Long-Distance Networks

    Conferences and Journals related to Network Game Research

  • NetGames  
  • ACM SIGCOMM Network Support of Network Games
  • DISIO  
  • ICST/CREATE-NET DIstributed SImulation & Online gaming
  • MMSys
  • ACM SIGMM Multimedia Systems
  • NOSSDAV
  • ACM SIGMM International Workshop on Network and Operating Systems Support for Digital Audio and Video
  • CIE-GIC  
  • IEEE Consumer Electronics Society's Games Innovations Conference
  • ICEC
  • International Conference on Entertainment Computing
  • ACE
  • ACM SIGCHI International Conference on Advances in Computer Entertainment Technology
  • GDTW
  • ACM Computer Game Design and Technology Workshop
  • CHI
  • ACM SIGCHI Conference on Human Factors in Computing Systems
  • CCNC
  • IEEE Consumer Communications and Networking Conference
  • MMCN  
  • SPIE/ACM Multimedia Computing and Networking
  • CG
  • International Conference on Computers and Games
  • DS-RT
  • IEEE/ACM International Symposium on Distributed Simulation and Real Time Application
  • ADCOG
  • International Conference on Application and Development of Computer Games
  • VRST
  • ACM Symposium on Virtual Reality Software and Technology
  • CSCW
  • ACM Conference on Computer Supported Cooperative Work
  • ECSCW
  • European Conference on Computer Supported Cooperative Work
  • NIME
  • IEEE International Workshop on Networking Issues in Multimedia Entertainment
  • PerGames
  • International Workshop on Pervasive Gaming Applications
  • Edutainment
  • International Conference on E-learning and Games
  • GDC
  • Game Developers Conference
  • CIE  
  • ACM Computers in Entertainment
  • TCIAIG  
  • IEEE Transactions on Computational Intelligence and AI in Games

    Misc

    Contact Information

    Email: swc@iis.sinica.edu.tw or ktchen@iis.sinica.edu.tw
    Phone: +886-2-27883799 ext 1712
    Fax: +886-2-27824814
    Postal Address: Institute of Information Science, Academia Sinica, No. 128, Sec. 2, Academia Rd., Nankang District, Taipei 115, Taiwan


    Sheng-Wei Chen (also known as Kuan-Ta Chen | Chun-Yang Chen)
    http://www.iis.sinica.edu.tw/~swc 
    Last Update May 22, 2012